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Fate's Nemesis
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TMC rank: 92 updated: December 31, 2011 created: December, 2011 codebase: [CoffeeMud] Heavily Modified site: divineright.org 5051 [divineright.org] email: GMDenna (at) hotmail (dot) com theme: Medieval Fantasy Connect and Play Now check: connection telnet: Fate's Nemesis homepage: Fate's Nemesis statistics: Fate's Nemesis vote: Fate's Nemesis |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: Yes Player-Kill: Yes Player Reviews Refused Extended Race Selection Extended Class Selection Equipment Saved Quests Available Character Approval Unnecessary Ansi Color Roleplaying Is Encouraged Newbie friendly Skill & Level-Based Training System Skill & Level-Based Equipment System Currently Hiring Builders Currently Hiring Coders Clans Offered Detailed Character Creation Player Crafting System World is all original Small World (under 3,000 rooms) Mud is open to players for testing |
Fate's Nemesis is a text-based multiplayer online role-playing game set in a medieval fantasy setting. Create your character with your choice of our many feature options, including a racial bonus feature for every race. Fly through the skies as an Avian, dive deep below the oceans as an Orrian, or live a life on land as one of the other seven races, each with their own unique attributes. You'll arrive in Erington, the capital city of the Human province of Norstok. Ulric, the local innkeeper will assist you with information to get you started on your journey. Choose the life you want from thirteen available guilds. Found a family or clan, create allies or enemies and fight for territory and honor. Not interested in world conquest? Settle down to a quiet life of farming or travel the world as a Merchant transporting goods throughout the realms. There's something for every taste and player style. Fate's Nemesis offers the following features: ANSI colour support Stable, all original code base Full account systems with up to ten character slots with two characters playable concurrently. On-line boards for public and private messaging. Over 300 socials verbs. Game-wide and player-solo quests and events! Descriptive combat system with race-based natural weapons, ranged weapons, spells, and mounted combat. Contagions and diseases; catch a cold when naked, or poison ivy in the forest. Province based climates, seasons, and weather changes that affect game play. Player lieges and vassals, conquerable areas, and a fully functioning legal system. Numerous player run clan-types, including political, and families, all with automated membership management for the clan leaders. Player property, banking, auctioning, and postal systems available, serving players and clans. Homes and property real-estate system for players and clans. And many more unique features as well as guilds, professions, skills, spells and more!report listing problems | ||



