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Discworld


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TMC rank: 681
updated: December 16, 2003
created: December, 1991
codebase: LP Discworld LP
site: discworld.imaginary.com 23 [216.254.34.56]
email: trustees (at) discworld (dot) atuin (dot) net
theme: Discworld

Connect and Play Now

check: connection
telnet: Discworld
homepage: Discworld
statistics: Discworld
vote: Discworld
review: TMC staff review
browse: player reviews
submit: player review
Location: USA
Primary Language: English
Minimum Players: 100+
Multi-Play: No
Player-Kill: Restricted

Extended Class Selection
Equipment Saved
Ansi Color
Quests Available
Character Approval Unnecessary
Roleplaying Is Accepted
Newbie friendly
Skill-Based Training System
Skill-Based Equipment System
Currently Hiring Builders
Currently Hiring Coders
Supports/uses MCCP
Supports/uses MXP
Clans Offered
Detailed Character Creation
World is all original
Huge World (15,000+ rooms)
Mud is fully operational

  Discworld is a flat world ten thousand miles across that
rests on the backs of four elephants who stand on the shell
of Great A'Tuin, the sky turtle, as he, or, as it might be,
she, swims through space. From Ankh-Morpork, jewel (okay, so
it's a carbuncle) of cities, venture hubwards across the
brassica'ed Sto Plains to the Ramtops, cross the Circle Sea
to the dark and mysterious continent of Klatch.

Discworld combines the humour and richness of Terry's books
with a high-quality mud that appeals to both fans and those
who have never read his work. As a very kind reviewer said:
'With fish, wombles, intelligent shades of blue, straw
dummies, shiny plaques, mended drums, Shifty Jim,
Ankh-Morpork pence all on a very chilly spindlewinter's
afternoon, Discworld had me laughing at every second turn,
and left me wanting to read more.

'The feeling I got from the mud was one of fun, quirkiness,
and constant surprises. I spent a whole lot more time on
there than I expected, but it was time well spent!'
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