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Death's domain
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TMC rank: unranked updated: May 30, 2011 created: May, 2011 codebase: Dikumud Heavily Modified,True Multi-Class with Subguild Classes; 70% unique areas site: dd.darktraveler.com 9000 [204.118.84.35] email: ddadmin (at) dd (dot) darktraveler (dot) com theme: Standard Medeival Fantasy, Focuses at high levels on clever strategies necessary to make big kills Connect and Play Now check: connection telnet: Death's domain homepage: Death's domain statistics: Death's domain vote: Death's domain submit: player review |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: Limited Player-Kill: Restricted Extended Race Selection Extended Class Selection Multi-classing Allowed Equipment Saved Quests Available Ansi Color Roleplaying Is Accepted Newbie friendly Level-Based Training System Currently Hiring Builders Clans Offered Detailed Character Creation World is mostly original Large World (8,000+ rooms) Mud is fully operational |
Death's Domain has been around semi-continuously since 1991 and remains under the control of its original creator Nick Borko. The mud is centered around the choice of unique races (Human, Drow, Half-giant, Mutant, Elf, Imp, Troll, Halfling, Dwarf, Ogre, Gnome, Xenomorph) and most importantly the Multi-Class system. Players can gain up to level 20 (sometimes restricted by race) in each of Mage, Cleric, Thief, and Warrior classes. You will pick a "primary" class. Once you attain the maximum of level 20 in your primary class, you have the option of "subclassing" or subguilding which allows you an additional 15 levels and unique spells and skills: Mage: Illusionist, Enchanter, Conjurer Cleric: Druid, Bard, Necromancer Thief: Trickster, Assassin, Gypsy Warrior: Paladin, Mercenary, Monk So the total number of levels you can attain are 95 levels [20-35-20-20] for example, or [Assassin 15] written another way. Ask Nekros (Thor), or Dad (Jbird, Aces) for help when you are a newbie EQ list at www.theshore.net/ddreport listing problems | ||



