Please check out Styx !

Search Text:
Dawn of Demise


StumbleUpon

TMC rank: 821
updated: July 26, 2005
created: March, 1998
codebase: Smaug Derived from SMAUG 1.4
site: tdod.org 4000 [67.176.91.169]
email: minex (at) tdod (dot) org
theme: Fantasy

Connect and Play Now

check: connection
telnet: Dawn of Demise
homepage: Dawn of Demise
statistics: Dawn of Demise
vote: Dawn of Demise
browse: player reviews
submit: player review
Location: USA
Primary Language: English
Minimum Players: Under 10
Multi-Play: Yes
Player-Kill: Restricted

Extended Race Selection
Extended Class Selection
Multi-classing Allowed
Equipment Saved
Quests Available
Character Approval Unnecessary
Ansi Color
Roleplaying Is Encouraged
Newbie friendly
Skill & Level-Based Training System
Skill & Level-Based Equipment System
Clans Offered
World is mostly original
Huge World (15,000+ rooms)
Generally Adult-Oriented
Mud is fully operational

   The Great War of the Mages, the Arcanix, nearly destroyed the 
world, and all man's glorious works.  The Protectors of Life managed 
to defeat the Lords of Chaos, and lock them out of the Realm.  But 
now, several centuries later, the magic of the seals has been 
weakened.  One of the Evil Lords has managed to cross the boundaries 
between the Planes, and seeks to revive the Arcanix.  Only a single 
Protector stands against him.  He desperately seeks aid for his 
beleaguered world, and has sent out his call across the multiverse.  
Even though the call was meant for aid, the Evil Lord has managed to 
slip some of his evil minions through the gate, and so the battle 
rages on.

The forces of Chaos have found a strong foothold, and it is feared 
that once again the world stands at the Dawn of Demise.

Dawn of Demise implements many new features and ideas not seen in 
other muds.  A small list of our unique features include:

* Advancement to level 100 and dual classing.
* Pets save and level like player characters.
* A unique automated quest system that offers enhancements to your
  character and their items.
* An advanced and balanced monetary system.
* An arena that allows any players to battle without repercussions.
* Unique areas, and tons of them.  None of these cut and paste areas 
  either.  DoD has been around for over seven years and alot of 
  thought has gone into the creation and development of our areas.
* Many unique spells and skills developed by our team (just to list 
  a few):
  -Cast spells effects that stay in rooms and even roam for a length 
   of time.
  -Creating and setting of traps.
  -A unique mapping system if you have the skill or spell.
  -And much more...

report listing problems