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Chronicles of Ivalice: Emberstrand


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Location: USA
Primary Language: English
Minimum Players: Under 10
Multi-Play: Limited
Player-Kill: Restricted

Extended Race Selection
Extended Class Selection
Multi-classing Allowed
Equipment Saved
Character Approval Unnecessary
Ansi Color
Roleplaying Is Enforced
Newbie friendly
Level-Based Training System
Supports/uses MCCP
Clans Offered
Detailed Character Creation
Player Crafting System
World is mostly original
Small World (under 3,000 rooms)
Adult-Oriented Violence
Mud is open to players for testing

  Journey back to the era before the Lion War, before the Rise of the 
Church of Glabados and the purges and the famine--back to a time when 
the many races lived, a time of Men, Moogles and Monsters. The forces 
of Archadia had been defeated, the Bahamut warship fallen. Peace had 
been restored in Ivalice, but only for a short span. The people of 
Ivalice had yet to suffer the folly--a simultaneous explosion of all 
the land's magicite, resulting in a titanic wave of mist--ripping 
apart entire cities and driving people mad in droves. Outbreaks of 
monsters and magical fiends swallowed villages whole. Tales of the 
massacres committed by the Viera, frenzied by the mist's power are 
still told to this day, and it's survivors have not forgotten. The 
world as the people knew it ended, but Ivalice and the world survived.
 
  Enter Emberstrand, considered by many to be the most important city 
in the post-folly Ivalice.  Built on the Giza River from the nearby 
remains of the great old Dalmascan capital of Rabanastre, Emberstrand 
is the trade capital of current-day Ivalice. Schools of thought, 
magical and otherwise thrive here, and law has returned to the land. 
It is a time of sky pirates, once just a term for airship 
crewmen--now a title reserved for those who still brave the skies to 
continue trade between lands. The Sky Pirates aided the Judges in 
bringing law and civilization back to Ivalice, however with order 
came political strife and turmoil. The council of three presides over 
the city, acting as it's local government and overseeing the 
day-to-day needs of Emberstrand's citizens.
 
  At Chronicles of Ivalice: Emberstrand Muck, one may be almost 
anything thing they wish--Hume, Viera, Moogle, Nu Mou, as well as 
more classic fantasy races such as goblins, elves and golems, as well 
as selection from nearly 40 others. We offer plots open for 
participation regularly, as well as free interaction with on-grid 
role play available anytime. Chargen and approval is real time, no 
lengthy email application required. Be you pirate or knight, Summoner 
or sage, your story begins in Emberstrand.  Join us awhile, and tell 
us your story.

*Battle fiends with your friends.
*Participate in Development Discussions and be heard.
*Explore the rich theme built upon Final Fantasy XII.

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