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CaveMUSH


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TMC rank: 649
updated: July 7, 2005
created: March, 2000
codebase: MUSH TinyMUSH v3.1
site: cavemush.com 6116
email: redwolf (at) cavemush (dot) com
theme: Underground, Cave-dwelling, Gnomes and Monsters--also social and free building.

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telnet: CaveMUSH
homepage: CaveMUSH
statistics: CaveMUSH
vote: CaveMUSH
submit: player review
Location: USA
Primary Language: English
Minimum Players: Under 10
Multi-Play: Yes

Equipment Saved
Character Approval Unnecessary
Ansi Color
Roleplaying Is Accepted
Newbie friendly
Supports/uses Pueblo
World is all original
Small World (under 3,000 rooms)
Mud is fully operational

CaveMUSH is a mush in the grand tradition of social-building-coding
mushes. The main body of the MUSH lay underground, but that need
not limit its content to only subterrainian venues.  Links to the
Modern, above-ground world do exist.  The story below ground deals
with a race of small peoples known as 'Gnomes,' for lack of a better
term, (they are different than the small, docile creatures of which
you may have heard) and their struggle against an oppressive race of
snake-men known as Syphians, who also live underground.  At this
point in Gnomish history, contact with humanity is limited, with only
a few humans knowing of the Gnomish world, but with most Gnomes
knowing of the human world, but hiding because of their past
together (ancient humans initially drove them underground).  As a
human entering the Gnomish world, you will discover the Gnomes way
of life, and perhaps help them win an epic struggle against the
Syphians, their greatest foe.  Player building and coding is highly
encouraged -- in any theme (floating areas acceptable).  There is no
quota and no building limits.  Friendly people. The core's the limit!
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