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Cajun Nights MUSH


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TMC rank: 597
updated: December 24, 2012
created: March, 1993
codebase: MUSH RhostMUSH Alpha version 3.9.0RL(A) patchlevel 4 #9
site: cajunnights.com 7373 [64.85.170.172]
email: cajunnights (at) optonline (dot) net
theme: original World of Darkness -- New Orleans by Night

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Location: USA
Primary Language: English
Minimum Players: 10 - 24
Mapping: Ascii, Static
Multi-Play: Limited
Player-Kill: Yes

Custom Server Type
Extended Race Selection
Extended Class Selection
Level-less System
Class-less System
Multi-classing Allowed
Equipment Saved
Quests Available
Ansi Color
Roleplaying Is Enforced
Newbie friendly
Currently Hiring Builders
Currently Hiring Coders
Supports/uses Pueblo
Supports/uses MCCP
Supports/uses MXP
Detailed Character Creation
Xterm 256 Color Support
World is mostly original
Large World (8,000+ rooms)
Sexually-Oriented and Adult-Level Violence
Mud is fully operational

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Cajun Nights MUSH, New Orleans by Night, is based upon White Wolf 
Gaming Studios <tm> 2nd Edition original World of Darkness <oWoD> 
games that has been running since 1995 with a good player base and 
a great team of Staff Members. 

All of our spheres are active, as is the Crime/Civil/Law sphere and
we are running regular cross-sphere plots to involve Mortals and 
Supernaturals alike. 
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o Mortals: the Many & Mortal Plus: the Special - Our mortal and 
mortal+ spheres have many openings for those who prefer playing 
characters without supernatural abilities. Whether you want to be 
the high-society type or be involved in the University or one of 
the street people, there are plenty of opportunities. 
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o CCL: the Balance - If the world of crime -- being one of the bad 
guys or being one of the people trying to catch them -- is your 
thing, there are plenty of openings. There are openings for everyone 
from mooks and drug-pushers, to white-collar criminals. 
Things are as open on the other side of the street as well -- 
patrol cops, state police, FBI agents, to name a few. 
The civil world, that which everything else in the WoD is based off 
of, is represented here too! Medical, Political and Educational, just
to name a few. Come in and join the fun.
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o Werewolf: the Apocalypse - This sphere is a terrific place to serve 
Gaia. There are openings for every tribe except Red Talons, and for 
every auspice. Kinfolk are needed as well, and we are also accepting 
Bete/Fera. 
The Umbra will be very important in the stories to be told in the 
coming months, so those of you with an interest in Terra Incognita 
may find it an especially good place to play. 
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o Vampire: the Masquerade - There are openings for all Camarilla 
clans, including the Gangrel (who, in our chronicle, have never left 
the Camarilla) and for Independant clans as well. 
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o Voodoo: the Macabre - New Orleans hosts a vibrant Voodoun 
community, which anyone, mortal or other super, is welcome to join. 
Not everyone is chosen for a special relationship with the lwa, but 
each spirit is seeking followers right now. 
We operate our own version of Voodoun, developed for us by Sam Chupp 
and updated by our own staff. 
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o Mage: the Ascension - The sphere here is focused on the Traditions 
and the internal strife between them, though the Technocracy does 
have a play in the activities around the city and its environs. 
New characters are welcome, but we are a bit more picky about which 
traditions are available. Acolytes and consors are being accepted 
almost across the board. 
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Rhost is our game code server and it gives us several terrific 
features. 
Obfuscation and the Umbra are now fully coded, as are the Auspex and 
Mind Shield effects that go along with it. 
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Our +queue system gives the Staff more information about what player 
requests are still pending and what needs to take place to get them 
resolved in a timely fashion.

Contact Information: 
Administration eMail: Cajun Nights -- cajunnights@optonline.net 
Website: http://www.cajunnights.com 
MUSH: cajunnights.com 7373 
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