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By Right of Blood
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TMC rank: 512 updated: December 6, 2009 created: September, 2005 codebase: MUSH TinyMUSH (modified) site: brob.genesismuds.com 6070 [216.136.9.8] email: brobapplications (at) gmail (dot) com theme: Whitewolf, WoD (World of Darkness), Vampire the Masquerade, Mage The Ascension Connect and Play Now check: connection telnet: By Right of Blood homepage: By Right of Blood statistics: By Right of Blood vote: By Right of Blood browse: player reviews submit: player review |
Location: USA
Primary Language: English Minimum Players: 10 - 24 Multi-Play: Yes Player-Kill: Restricted Extended Race Selection Extended Class Selection Level-less System Class-less System Quests Available Character Approval Unnecessary Ansi Color Roleplaying Is Enforced Newbie friendly Currently Hiring Builders Currently Hiring Coders Supports/uses Pueblo Clans Offered Detailed Character Creation Player Cities World is all original Small World (under 3,000 rooms) Adult-Oriented Violence Mud is fully operational |
**LOOKING FOR CODERS/STORYTELLERS!!!!**
Welcome to By Right of Blood: San Francisco By Night!
A game based off the Old World of Darkness Series.
By day, San Francisco is as we all know and
love her. Bustling, scenic, tranquil metropolis by the Bay,
from the tight streets of Oakland to the shining San Francisco
Bay, birds chirp in their trees, children file off to
school, business men watch their fortunes rise and fall
with the tides.
Then the sun sets.
A howl pierces the night, and the time is come for
all good children to be in bed. This is their time. This is
the Devil's time. Everything you think you know, every story
you have ever heard about witches, ghosts, vampires,
werewolves, and wizards. They are all true. They are all
real; they are all out to get you.
Brave, eternally vigilant Hunters stand against
the ever-deepening tide, their vengeful blades poised to
strike back against the forces of darkness, but every night
the battle takes its toll. Every night fewer eyes watch over
the innocent lambs of sleeping Humanity, every night the
Enemy multiply. For some it is a call to arms; pleas to
fight ever harder as the odds become that much steeper,
that much more impossible.
Laughing at their plight, the Vampires of the
Sabbat stand in bloodstained victory. The Camarilla is
broken. Their homes destroyed, their Elysium kept mobile
in order to keep the truth of their weakened numbers a
precious secret. The Sabbat, the Glorious Sword of Caine,
revel in these war-scorched nights. It is a time like unto
the Old Days, with the strongest ruling like gods amongst
men and even the weakest having mortals to push around.
Even Vampires have to look over their shoulders
sometimes. Waiting in the darkest places where even Caine's
Chosen dare not look, a new threat awaits. More secretive
even than the Mages, to whom everyone could be an enemy,
their last sanctuary destroyed, and any mortal is a walking
landmine of danger, there exists an enemy none dare cross
directly. Its name unknown, its origins only hinted at, a
force is gathering that awaits only the appropriate time to
unleash Hell itself. Whispers in the quiet reaches of
Vampire and Mage society, hints that a true Demon, and
who can stand against a creature that has carried the Words
of God in its now wretched hands.
Moreover, in the crossfire, alone against the
sweeping winds of evil, are the innocent, the "normal,"
those people who lack the sense, the fear, the will to
simply, hide in their homes when the sun goes down. Every
war has its bystanders, every war zone its casualties,
every story its heroes. The Children of Seth, mortal men
and women, go about their everyday business well into the
night, unaware or unafraid of the horrors lurking about
them. Werewolves? Mere myth? Wizards? Long since dead.
Vampires? Cute, harmless, emasculated shadows of their
former selves for twelve-year-old girls to squeal over,
but who will preserve them when the harsh fire of reality
burns away their illusions?
Come, oh traveler, and join us. Here at By Right
of Blood, we always welcome new blood into the fold. Staff
and Player alike, we greet you with open arms. Anything we
might do to make your stay with us as pleasant as your
character's is brutal. We work together to create the
world you want, the RP you long for, the stories that will
keep you coming back night after night. Our spheres are
currently expanding, and we are currently accepting Vampire:
The Masquerade, Mage: The Ascension, Hunter: The Reckoning,
as well as Mortal and Mortal+ classes. We are currently not
accepting Werewolf, and accepting Demon applications on a
strictly limited basis.
We are also looking for Storytellers and reliable coders
who are familiar with Tiny and able to have reliable
on-game time.
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