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Blood Dusk


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TMC rank: 734
updated: March 2, 2005
created: September, 1999
codebase: Circlemud Heavily modified
site: mud.dusk.org 7000 [67.19.101.51]
email: admin (at) dusk (dot) org
theme: Gothic Post-Fantasy

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Location: USA
Primary Language: English
Minimum Players: 10 - 24
Multi-Play: No
Player-Kill: Yes

Extended Class Selection
Level-less System
Class-less System
Multi-classing Allowed
Equipment Saved
Character Approval Unnecessary
Ansi Color
Roleplaying Is Encouraged
Newbie friendly
Skill-Based Training System
Skill-Based Equipment System
Currently Hiring Builders
Clans Offered
Detailed Character Creation
World is all original
Medium World (3,000+ rooms)
Mud is fully operational

The most unique mud on the Internet returns in its fourth version.
On Dusk you'll find...

- Dark pre-industrial theme
- All areas 100% original and unique to Blood Dusk
- A slot-based skill group system which allows detailed character
  customization while avoiding the 'jack of all trades' syndrome
- A unique combat system with hundreds of distinct moves, four
  stats (pain, fatigue, unbalance, and fear), and finishing moves
- Distinctive fighting styles including brawler, fencer, soldier,
  taoken, gladiator, berserker, knifer, staff fighter, wardancer
- Non-combat skill groups including theology, stealth,
  witchcraft, beastmastery, craftsmanship, medicine, apocruphyc
- Player-run factions which can build fortresses, hire NPC
  assistants, collect treasure, and ally and declare war
- Expansive home city of Ravenfall (~500 rooms)
- Hundreds of special abilities to customize your character, such
  as beer belly, stoicism, cloak of night, and eldritch aura

Dusk is also refreshingly free of annoying mud-isms such as rent,
corpse retrieval (combat is non-fatal), hunger & thirst, and
arbitrary command delay.  Every element in the game is designed for
exactly one thing: to enhance the fun of your experience!

If you're tired of trolls, hobbits, magic missle, bash, and glowing
jewel-bedecked swords of uberpower, then this is the mud for you.

We also have a focus on making it easy for players without a lot of
time to devote to the game to play and still find it enjoyable.  Of
course there are plenty of "elder games" for those that do have a lot
of time to spend.  Dusk accomodates many styles of play.  It's even
possible to play a character with no combat skills whatsoever.

Now six years old, Dusk's diverse playerbase is as friendly as they
are devoted.  Log on today and see what you've been missing.

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