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Arion: the Nightmare


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TMC rank: 288
updated: December 9, 2009
created: August, 2008
codebase: Rom Extremely heavily modified since 2003
site: carlnet.ee 4000 [217.159.181.198]
email: hyena (at) hyena (dot) pri (dot) ee
theme: Mix of Medieval Fantasies

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homepage: Arion: the Nightmare
statistics: Arion: the Nightmare
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Location: Estonia
Primary Language: English
Minimum Players: Under 10
Multi-Play: No
Player-Kill: Pure PK

Extended Race Selection
Extended Class Selection
Equipment Saved
Quests Available
Character Approval Unnecessary
Ansi Color
Roleplaying Is Encouraged
Newbie friendly
Skill & Level-Based Training System
Skill-Based Equipment System
Currently Hiring Builders
Currently Hiring Coders
Supports/uses MCCP
Player Crafting System
World is mostly original
Medium World (3,000+ rooms)
Sexually-Oriented and Adult-Level Violence
Mud is fully operational

Arion: the Nightmare is the second edition of original Arion which 
no  longer exists. The first version of Arion came out in 2004. 
Since that much has changed in a good way of course.
 
 In Arion there are 5 sides: Blackies (Orc, Goblin, Demon, Troll), 
Whities (Elf, Dwarf, Human, Hobbit), Brownies (Nomad, Giant, Ssrathi, 
Formian), Misties (Ghost, Wight) and Fallens (Drow, Gollum, Fallen,
Duergar). These sides can do pk with each other. The main goal of a 
player here is to advance in levels until he or she is great enough
to slay enemy  heroes. Then the real fun begins.
 
 Arion is an innovative player kill encouraged MUD. There are all
capabilities for role play as it makes the environment more natural.
We like realism, we hide no brutality. Arion's player kill highly
supports one's mudding skill - there are a lot of different strategies
how to bring your enemy down. Also, we like it if the game is 
convenient to play so that all the necessary programming is always
done for the mudding here to be as easy as possible.  
 
 You can play Arion in IRONMAN mode - You will gain 2x exp but if you 
happen to die it will be permanent. If an ironman character becomes a 
hero (level 51) and it dies then it will become a Ghost/a Wight which 
is the only way to play these hidden races.
 
 Finally, Arion will be an ultimate MUD where magic and realism work 
together mixed with humor and fun. We like it if the game allows the 
player to do things it can do in real life and it is our main 
condition in development. Secondly, we try to avoid making any rules 
and punishments because we believe that it is possible to make the 
system so good that the count of rules would be minimal.
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