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Areth


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TMC rank: 984
updated: October 4, 2000
created: August, 1996
codebase: Envy 30% Envy, 70% Custom
site: mud.areth.org 6000 [206.251.158.2]
email: hades (at) areth (dot) org
theme: Medival Fantasy, Sliders at high levels

Connect and Play Now

check: connection
telnet: Areth
homepage: Areth
statistics: Areth
vote: Areth
submit: player review
Location: USA
Primary Language: English
Minimum Players: Under 10
Multi-Play: Yes
Player-Kill: No

Extended Race Selection
Extended Class Selection
Multi-classing Allowed
Equipment Saved
Ansi Color
Quests Available
Character Approval Unnecessary
Roleplaying Is Encouraged
Newbie friendly
Skill & Level-Based Training System
Level-Based Equipment System
Currently Hiring Builders
World is mostly original
Medium World (3,000+ rooms)
Mud is fully operational

The universe of Areth is a dimensional eddy, a Sliders-esque parallel Earth
into which dimensional anomalies deposit beings from other worlds, times,
or even realities.  If you've never seen Great Dragons, Predators, Kzinti,
and Klingons slaying wizards protected by legions of acid-blooded Aliens,
play Areth and you will.

Game-wise, Areth's a fair and challenging game environment.  Immortals are
strictly forbidden to aid *any* mortal in gameplay, give out free equipment,
or level their friends.  Everything on Areth, except for the boost to level
2, is earned by the player's own innate skill on a level playing field.
This annoys twinks who schmooze their way to the top on other muds, but
we're not interested in them anyway.  On the other hand, players looking for
a fair, challenging game environment are well rewarded here.  We have 12
classes planned, 9 are currently available: Cleric, Mage, Paladin, Psion,
Rogue, Samurai, Ninja, Martial Artist, and Warrior. There are presently
over 300 functional skills/spells, and by the time the rest of the class
work is done there will most likely be around 450.

We're also looking for a few talented builders.  Talented means being
able to build using a text editor, not MZF or OLC.
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