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Areth
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TMC rank: 984 updated: October 4, 2000 created: August, 1996 codebase: Envy 30% Envy, 70% Custom site: mud.areth.org 6000 [206.251.158.2] email: hades (at) areth (dot) org theme: Medival Fantasy, Sliders at high levels Connect and Play Now check: connection telnet: Areth homepage: Areth statistics: Areth vote: Areth submit: player review |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: Yes Player-Kill: No Extended Race Selection Extended Class Selection Multi-classing Allowed Equipment Saved Ansi Color Quests Available Character Approval Unnecessary Roleplaying Is Encouraged Newbie friendly Skill & Level-Based Training System Level-Based Equipment System Currently Hiring Builders World is mostly original Medium World (3,000+ rooms) Mud is fully operational |
The universe of Areth is a dimensional eddy, a Sliders-esque parallel Earth into which dimensional anomalies deposit beings from other worlds, times, or even realities. If you've never seen Great Dragons, Predators, Kzinti, and Klingons slaying wizards protected by legions of acid-blooded Aliens, play Areth and you will. Game-wise, Areth's a fair and challenging game environment. Immortals are strictly forbidden to aid *any* mortal in gameplay, give out free equipment, or level their friends. Everything on Areth, except for the boost to level 2, is earned by the player's own innate skill on a level playing field. This annoys twinks who schmooze their way to the top on other muds, but we're not interested in them anyway. On the other hand, players looking for a fair, challenging game environment are well rewarded here. We have 12 classes planned, 9 are currently available: Cleric, Mage, Paladin, Psion, Rogue, Samurai, Ninja, Martial Artist, and Warrior. There are presently over 300 functional skills/spells, and by the time the rest of the class work is done there will most likely be around 450. We're also looking for a few talented builders. Talented means being able to build using a text editor, not MZF or OLC.report listing problems | ||



