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Aragond: The Chronicles
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TMC rank: 251 updated: October 14, 2010 created: August, 2009 codebase: Rom (Extremely heavily modified QuickMUD) site: aragond.com 9000 email: drew (dot) haley (at) gmail (dot) com theme: Fantasy Medieval Connect and Play Now check: connection telnet: Aragond: The Chronicles homepage: Aragond: The Chronicles statistics: Aragond: The Chronicles vote: Aragond: The Chronicles submit: player review |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: No Player-Kill: Yes Extended Race Selection Extended Class Selection Multi-classing Allowed Equipment Saved Quests Available Character Approval Unnecessary Ansi Color Roleplaying Is Encouraged Newbie friendly Skill & Level-Based Training System Skill & Level-Based Equipment System Currently Hiring Builders Supports/uses MXP Clans Offered Detailed Character Creation Player Crafting System Player Cities World is all original Small World (under 3,000 rooms) Generally Adult-Oriented Mud is open to players for testing |
This is a Medieval Fantasy/High Magic ROM based mud with several features to set it above the rest of your cookie cutter stock muds, including but not limited to: - Massive amounts of non-stock spells/skills. - Multi-classing. - A completely unique questing system. - Skill trees based on skill prerequisites and stat requirements. - Player owned and operated ships. - A living economy (affected by almost everything) - Extended immortal functions (for running in game quests and such) - Weapon specialization for fighters. - Elemental specialization for wizards. - Favored enemies for rangers, and a unique tracking system. - Wizards learn spells from scrolls, and can scribe them to teach other Wizards. - Traps, trap detection, caltrops, throwing for Thieves. - Resource gathering: foraging, mining, prospecting, etc.. - Detailed crafting, requiring the right tools, ingredients, and recipe/plans. - Detailed weather system, which affects your character in many ways. - Many, MANY expansions for OLC to give new areas more flavor. (oprogs/rprogs, new sectors, new flags (for objs/rooms), Qedit (online quest editor), almost 200 npc races, and tons of features to make building a breeze. - Complete removal of stock areas. We're in the process of rebuilding our world from scratch. Only stock area left is the academy which we've nearly completely refaced. - Factions, led by players, made up of areas, which can produce money, materials, etc.. for global trade. Features/Systems planned in the future: - caravans which take goods from one city to another, which can at times be ambushed. - new combat system, initiative based, involving weapon speeds, etc... - 'instanced' dragons, with smart AI who can devastate towns and then run to hide in their lair. - and much much more. So, if you're interested in building/playtesting here, please let me know. Drop by aragond.com:9000 or just email me at drew.haley@gmail.com. Hope to see you there!report listing problems | ||



