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  Abysmal Realms


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TMC rank: 933
updated: November 11, 2006
created: April, 1997
codebase: Rom Heavily Customized, many enhanced features!
site: realms.reichel.net 4000 [207.36.179.112]
email: mud (at) reichel (dot) net
theme: Fantasy/RP (post-apocalyptic setting)

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homepage: Abysmal Realms
statistics: Abysmal Realms
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Location: USA
Primary Language: English
Minimum Players: 10 - 24
Multi-Play: No
Player-Kill: Restricted

Extended Race Selection
Extended Class Selection
Equipment Saved
Quests Available
Character Approval Unnecessary
Ansi Color
Roleplaying Is Encouraged
Newbie friendly
Skill & Level-Based Training System
Level-Based Equipment System
Supports/uses MCCP
Clans Offered
Detailed Character Creation
World is mostly original
Huge World (15,000+ rooms)
Mud is fully operational

     ** MOVED TO FASTER HOST NOV 2006 ** 207.36.179.112 **
  The Abysmal Realms MUD is a Roleplaying/Playerkilling MUD derived
from ROM2.4 code.  The Realms opened to the public May 1st, 1997 and
has grown steadily since then. Those accustomed to ROM playing will
be pleased with the enhancements we've made while still retaining the
best of the ROM 'look and feel'.
  Realism, attention to detail and enhanced user interface have been
our top priorities.  The focal point of Abysmal Realms is our clan
system. Those new to Role Play will find it natural to fall into RP
mode because of the distinct personalities and purposes of each clan.
  We find best role players often prove to be the first time mudders!
We have a clan that is dedicated to life and helping those that are
inexperienced learn. Again, you can visit our web site for info on
the clans.
  Though PK is supported, it is judged by strict standards of
appropriateness within the RP context maintained here.  We have
user-selectable ANSI color, many spam reducing features, and
questmasters available for questing anytime.
  The mud is served by a conscientious and talented staff of
immortals. We also have an mprog driven economy, where many things
are 'made' by mobs, and we are striving to include every item in the
realms in a like manner. Watch as items are picked, gathered, or
mined and then processed into foods, weapons, armors, and potions.
  WE HAVE NOT HAD A PWIPE SINCE OPENING, and do not plan on one in
the future.
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