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A Reflection of the Wheel


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TMC rank: 518
updated: September 14, 2010
created: September, 1998
codebase: Circlemud Reflections, v 2.2
site: wotmud.wehostmuds.com 8086 [69.56.190.218]
email: c (dot) johanson (at) centurytel (dot) net
theme: Wheel of Time

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homepage: A Reflection of the Wheel
statistics: A Reflection of the Wheel
vote: A Reflection of the Wheel
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Location: USA
Primary Language: English
Minimum Players: 10 - 24
Multi-Play: Yes
Player-Kill: Restricted

Custom Server Type
Extended Race Selection
Class-less System
Equipment Saved
Quests Available
Character Approval Unnecessary
Ansi Color
Roleplaying Is Encouraged
Newbie friendly
Skill & Level-Based Training System
Skill & Level-Based Equipment System
Currently Hiring Builders
Clans Offered
Detailed Character Creation
World is all original
Large World (8,000+ rooms)
Generally Adult-Oriented
Mud is fully operational

A Reflection of the Wheel is a game set in the Pre-Book Wheel of Time
world.  Originally open for five years, Reflections has gone through 
a major overhaul, trying to become the best of the best in Wheel of 
Time roleplaying.

Key cities in the setting have been created, such as Tar Valon, 
Caemlyn, Aringill, Bandar Eban and Fal Dara - as well as the Two 
Rivers, starting place of the books.  A system of roads, carts, 
ferries and boats connects the entire world.  Though the road system 
hasn't been completely described, it is -complete- letting you 
explore every corner of the world.  

Reflections of the Wheel offers unique crafting opportunities for any 
level of player - from smithing to cooking, mixing various 
ingredients with tools to create new items from scratch, and even 
have a chance for "High Quality" items that are above the norm.  With 
a completely coded Auction House, items can be bought, sold, and 
traded even when the potential buyers and sellers aren't online.

Roleplay is, as always, the mainstay at Reflections of the Wheel.  
Though the codebase is unique, robust, and incredible for the mobbing 
experience, certain advantages - and ability points to gain them - 
can only be gained through active participation in roleplay.  

Currently looking for active staff. The code, world and playerbase 
is constantly improving.  



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