Review Submitted By:
Started on Cuendillar MUSH
: About 6 years ago
Feb 6, 2009
TMC Listing: Cuendillar MUSH
The following review is the opinion of the review's author [Imaerin]
and in no way represents the opinions of this website or its staff.
I have played on Cuendillar for many years, as life permits. There
are both good things and bad things to say about this game, but then,
no game is perfect.
Cuendillar is a mirror world based on the Wheel
of Time, but it lacks any of the characters from the books, and the
historical events, and the names of all the noble houses have been
changed. It is set well before 'The Eye of the World', the first
book in the series, and has its own extensive history. The staff
and players both have put a great deal of time and effort into
creating this game, which has withstood the test of many years.
Unfortunately, over time, the playerbase has dwindled, for what
reasons I am not personally aware.
Cuendillar is a MUSH, therefore, it is very RP-oriented. There is
no code, and no mob-killing. However, the game does have a very
extensive chargen system, which I find personally to be fun to go
through when creating a character. I'm particularly fond of the
assets and flaws required to be set on your character, which helps
flesh out your character concept considerably.
You also choose a
number of skills, which become very useful in combination with the
+roll system for spontaneous RP, as well as avoiding situations where
twinking might occur. It's about as close to a MUD as a MUSH can
get, in that sense. But rather than focusing on code strength so
much, the code merely enhances and backs up the roleplay.
There is also a +roster system of pre-made characters, such as
Sitters of the White Tower, other Aes Sedai and their Gaidin, and
various rulers, as well as nobles, councilmen, Children of the Light,
Queen's Guards, and every day commoners, which can be taken off the
roster by players either for temporary purposes, for for long-term
play. Obtaining a +roster character is as easy as requesting one,
unless an application is required, and even the application process
for a +roster character is not very difficult. When I first started
playing there, I applied for the Queen of Andor off the +roster when
the area first opened, and was approved. It's that simple, though
they do require that you play a certain amount of time before you
attempt to choose such a high-ranked character.
Currently, the areas open for roleplay on Cuendillar are Tar Valon
and the White Tower, as well as Caemlyn and Cairhien. There are also
plots that lead outside these areas. There was an attempt to start
an Aiel area a while back as well, but that died due to a lack of
a large enough playerbase to support the extra area.
While I have played on Cuendillar, the roleplaying is very good and
high quality, and never feels like a waste of time. I've seen lots
of things, from sweeping plots to plots that involved only a few
people, to individual RP scenes behind closed doors. The players
are generally very friendly, even if their characters are in
opposition to one another. The plots are mainly player-driven,
supported by the staff via requests for information and approval
of said plots.
Cuendillar has a very long history, which is currently being
recorded on the Cuendillar Wiki, and while the game's page here on
Mudconnecter has not been updated in some time, the game is still
active with RP to be had. Some staff members have gone, and new
ones have replaced them, and there is a concerted effort going on
to bring the game back to life.
From my experience, the staff have been very helpful, but not
easily accessible to the players. You can't just page a staff
member and ask what you want. You have to submit a request via
the +request code, and wait for a response, which could take
anywhere from a few minutes, to many days, depending on what is
requested. Of anything on Cuendillar, this is the only major
complaint I have about it. Beyond that, I think it's a great
place to play!