
The Godwars: War of Legend

tmc rank: 42
updated: March 14, 2018
created: August, 2004
codebase: Merc Coded from Merc 2.1, 90% original.
site: waroflegend.net 4200 [178.79.173.99]
email: tijer (at) godwars (dot) net
theme: Pure PK
Location: United Kingdom
Primary Language: English
Minimum Players: Under 10
Multi-Play: No
Player-Kill: Yes
updated: March 14, 2018
created: August, 2004
codebase: Merc Coded from Merc 2.1, 90% original.
site: waroflegend.net 4200 [178.79.173.99]
email: tijer (at) godwars (dot) net
theme: Pure PK
Location: United Kingdom
Primary Language: English
Minimum Players: Under 10
Multi-Play: No
Player-Kill: Yes
Extended Class Selection
Equipment Saved
Quests Available
Character Approval Unnecessary
Ansi Color
Roleplaying Is Accepted
Newbie friendly
Skill & Level-Based Training System
Currently Hiring Builders
Supports/uses MCCP
Supports/uses MXP
Clans Offered
Detailed Character Creation
Player Crafting System
Screen-Reader Friendly
Xterm 256 Color Support
Out-of-band Protocol Support
World is all original
Small World (under 3,000 rooms)
Adult-Oriented Violence
Mud is fully operational
Equipment Saved
Quests Available
Character Approval Unnecessary
Ansi Color
Roleplaying Is Accepted
Newbie friendly
Skill & Level-Based Training System
Currently Hiring Builders
Supports/uses MCCP
Supports/uses MXP
Clans Offered
Detailed Character Creation
Player Crafting System
Screen-Reader Friendly
Xterm 256 Color Support
Out-of-band Protocol Support
World is all original
Small World (under 3,000 rooms)
Adult-Oriented Violence
Mud is fully operational
After a few years in limbo, and a few more, War of Legend is back! Are you READY??
--
Are you tired of the same old Godwars muds?
Maybe you like them, but wish there were more classes to choose from.
Perhaps you enjoy a place where you get to completely destroy your enemies.
Does this describe you?
If so, welcome to War of Legend.
Here we offer a broad variety of classes, most of which are completely original and
exclusive to this MUD. Those that aren't original have completely revamped skills
and abilities. With 8 base classes, 24 subclasses, countless variations of each and
hundreds of skills to choose from, you have the ability to customize your
characters like nowhere else.
War of Legend does not play like a typical GodwarsMUD. Statistics play a
significant role in your success. Items are generated with the randomness similar
to that in Diablo II. No two pieces of equipment obtained from creatures are
ever exactly the same. There is also a set of unique items to purchase that
will advance you to the highest levels of strength.
War of Legend offers a special system of forging to enhance and upgrade your
weapons and armor as you see fit. With this system you can advance your
equipment through six tiers of growth, each building on the previous tier.
With socketable jewels that add special bonuses to all of your equipment you can
become a serious force among your adversaries.
Gold is the currency here. With it, you have the means to purchase uniques and
forge your equipment. You can purchase tattoos, which add a vast array of stats
and enhancements to make you stronger. Materia are available, which is an item
that grows as you grow, each with a different and substantially powerful affect.
You will journey through a progression of one hundred levels. At the end of that
journey you will have an opportunity to achieve mastery of your class. With
mastery you gain an item and ability unique to your class that sets you apart
from your peers as well as puts a definitive stamp on that class. With each
passing level you grow in strength, receive access to more skills, and develop
more of a combat prowess.
Combat in War of Legend is dynamic and diverse. Skills and abilities exist that
support ranged combat, stealth combat, damage over time spells, arena combat
and countless other features. The more you fight and win, the stronger you can
become.
So whether you prefer to shoot your enemies from a safe distance with a bow as
a Sentinel, sneak up on them from the shadows as a Ninja, rip them to pieces as
a Demon, lay down the wrath of your god as a Zealot, call upon the forces of
death as one of the Undead, unleash the fury of your fangs and claws as a
Werewolf, or annihilate them with the jumping skills of a Dragoon, come see if
you have what it takes to fight in the War of Legend.
An overview of some of our features:
• Integrated Website. chat, wholist , write notes, submit helpfiles, view
helpfiles, view marketplace, view top 10 listings.
• Account based system - keep a track of your characters.
• Huge Overland-Map world system.
• Automated Trivias - Giving rewards for correct answers.
• 8 classes with 32 sub-classes.
• Tracked leaderboard (top/leader) shows who's the best!
• Help by submitting help files @ http://www.waroflegend.net/help.php
• Facebook Page @ http://www.facebook.com/WOLMUD
• 5% gold modifier per player, makes it a benefit for people to stay connected.
• Vaults - store your eq and gold in an upgradable chest, which is available to all
of your characters in your account.
• Screen reader friendly
• Base code implemented - Personal instanced worlds, where you can build your own headquarters.
Ability to RAID headquarters and BLAST your way in!
• Dungeons, with relics that are collectable via recipes.
War of Legend has been around for over a decade, we have changed majorly since our creation,
We actively listen to our players ideas/comments and suggestions, and encourage them to be posted
on our forums @ http://www.waroflegend.net/boards.php
Please come and check us out.
@ waroflegend.net port 4200
--
Are you tired of the same old Godwars muds?
Maybe you like them, but wish there were more classes to choose from.
Perhaps you enjoy a place where you get to completely destroy your enemies.
Does this describe you?
If so, welcome to War of Legend.
Here we offer a broad variety of classes, most of which are completely original and
exclusive to this MUD. Those that aren't original have completely revamped skills
and abilities. With 8 base classes, 24 subclasses, countless variations of each and
hundreds of skills to choose from, you have the ability to customize your
characters like nowhere else.
War of Legend does not play like a typical GodwarsMUD. Statistics play a
significant role in your success. Items are generated with the randomness similar
to that in Diablo II. No two pieces of equipment obtained from creatures are
ever exactly the same. There is also a set of unique items to purchase that
will advance you to the highest levels of strength.
War of Legend offers a special system of forging to enhance and upgrade your
weapons and armor as you see fit. With this system you can advance your
equipment through six tiers of growth, each building on the previous tier.
With socketable jewels that add special bonuses to all of your equipment you can
become a serious force among your adversaries.
Gold is the currency here. With it, you have the means to purchase uniques and
forge your equipment. You can purchase tattoos, which add a vast array of stats
and enhancements to make you stronger. Materia are available, which is an item
that grows as you grow, each with a different and substantially powerful affect.
You will journey through a progression of one hundred levels. At the end of that
journey you will have an opportunity to achieve mastery of your class. With
mastery you gain an item and ability unique to your class that sets you apart
from your peers as well as puts a definitive stamp on that class. With each
passing level you grow in strength, receive access to more skills, and develop
more of a combat prowess.
Combat in War of Legend is dynamic and diverse. Skills and abilities exist that
support ranged combat, stealth combat, damage over time spells, arena combat
and countless other features. The more you fight and win, the stronger you can
become.
So whether you prefer to shoot your enemies from a safe distance with a bow as
a Sentinel, sneak up on them from the shadows as a Ninja, rip them to pieces as
a Demon, lay down the wrath of your god as a Zealot, call upon the forces of
death as one of the Undead, unleash the fury of your fangs and claws as a
Werewolf, or annihilate them with the jumping skills of a Dragoon, come see if
you have what it takes to fight in the War of Legend.
An overview of some of our features:
• Integrated Website. chat, wholist , write notes, submit helpfiles, view
helpfiles, view marketplace, view top 10 listings.
• Account based system - keep a track of your characters.
• Huge Overland-Map world system.
• Automated Trivias - Giving rewards for correct answers.
• 8 classes with 32 sub-classes.
• Tracked leaderboard (top/leader) shows who's the best!
• Help by submitting help files @ http://www.waroflegend.net/help.php
• Facebook Page @ http://www.facebook.com/WOLMUD
• 5% gold modifier per player, makes it a benefit for people to stay connected.
• Vaults - store your eq and gold in an upgradable chest, which is available to all
of your characters in your account.
• Screen reader friendly
• Base code implemented - Personal instanced worlds, where you can build your own headquarters.
Ability to RAID headquarters and BLAST your way in!
• Dungeons, with relics that are collectable via recipes.
War of Legend has been around for over a decade, we have changed majorly since our creation,
We actively listen to our players ideas/comments and suggestions, and encourage them to be posted
on our forums @ http://www.waroflegend.net/boards.php
Please come and check us out.
@ waroflegend.net port 4200