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Realms of Landverage
Realms of Landverage
tmc rank: 127
updated: February 1, 2018
created: January, 1988
codebase: [TBA] Linux
site: realmsoflandverage.com 6500
email: motu360 (at) gmail (dot) com
theme: Open theme

Location: USA
Primary Language: English
Minimum Players: Under 10
Multi-Play: Limited
Player-Kill: Yes
Mapping: Ascii
Crafting: Stock Crafting System, Players can modify existing items
Player Reviews Refused
Custom Server Type
Multi-classing Allowed
Equipment Saved
Quests Available
Character Approval Unnecessary
Ansi Color
Roleplaying Is Accepted
Newbie friendly
Skill & Level-Based Training System
Skill & Level-Based Equipment System
Currently Hiring Builders
Currently Hiring Coders
Supports/uses MCCP
Supports/uses MXP
Clans Offered
Detailed Character Creation
Screen-Reader Friendly
World is mostly stock
Small World (under 3,000 rooms)
Generally Adult-Oriented
Mud is open to players for testing
Mapping: Ascii
Crafting: Stock Crafting System, Players can modify existing items
Player Reviews Refused
Custom Server Type
Multi-classing Allowed
Equipment Saved
Quests Available
Character Approval Unnecessary
Ansi Color
Roleplaying Is Accepted
Newbie friendly
Skill & Level-Based Training System
Skill & Level-Based Equipment System
Currently Hiring Builders
Currently Hiring Coders
Supports/uses MCCP
Supports/uses MXP
Clans Offered
Detailed Character Creation
Screen-Reader Friendly
World is mostly stock
Small World (under 3,000 rooms)
Generally Adult-Oriented
Mud is open to players for testing
Looking for it all! We are currently in the developmental process and so we welcome anyone looking to help us out.

***(T)he (B)uilders (A)cademy 2018v codebase(formerly known as CircleMUD), offers an easy to use builder-friendly OLC system. If you just want to build during your downtime, that's fine with us.
***Tired of corrupt Imms? So are we. Players are welcome to help calibrate functions/features within the game such as equipment, auto-quests, skills/spells, experience gained per level, and much more. Multi-play is allowed but limited to one other character and will be also once we're out of the beta phase.
***Coders are welcome too but this is definitely not the first place one will go to learn HOW to code. Experience is preferred but if you understand the basics, we believe that's something we can work with. We have quite a few ideas we would like to have implemented to transform this codebase into something we can call our own.

Thanks for stopping by!

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