Primary Language: English
Minimum Players: 74 - 99
Extended Race Selection
Extended Class Selection
Roleplaying Is Enforced
Skill-Based Training System
Skill-Based Equipment System
Detailed Character Creation
Player Crafting System
World is all original
Huge World (15,000+ rooms)
Mud is fully operational
Zalanthas: a harsh low-technology desert where settlements and
shelter are few and far between, and once you're within the walls,
you may not actually be any safer.
In the city-state of Allanak, governed by the ruthless sorcerer king
Tektolnes, the common rabble struggle to eke out a living under the
strangling boot of the city's nobility. Criminals are put to death
for the masses' amusement, and elementalists with arcane,
unpredictable powers are allowed to walk the streets, so long as
they wear the gem, a mysterious device of the Highlord Tektolnes'
divising. To the north, in the magick-free city-state of Tuluk, the
all-knowing Sun King Muk Utep rules with despotism cloaked as
benevolence. His Templars are the city's arbiters, and while the city
is no less brutal than Allanak, those who stray on the wrong side of
the law usually vanish without a trace.
Across the desert of the Known World, bands of nomadic humans and
xenophobic elves dot the rest of the map. The Great Merchant Houses
of Salarr, Kadius, and Kurac traverse the world for trade,
maintaining cutthroat monopolies and a lethal grip on their markets.
Yet in spite of the numerous threats that will await your character
at every twist and turn, you will find a niche for yourself in the
world of Zalanthas.
Over two decades old Armageddon MUD is as addictive for its harsh
desert theme as it is for its beautifully written environment, and
intense, required roleplay. Real-time interaction with multiple
players around the world will draw you into this world and offer
you a gaming experience you will never forget.
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