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  Abysmal Realms
  Abysmal Realms
tmc rank: 856
updated: February 2, 2015
created: April, 1997
codebase: Rom Heavily Customized, many enhanced features!
site: realms.reichel.net 4000 [54.165.189.70]
email: mud (at) reichel (dot) net
theme: Fantasy/RP (post-apocalyptic setting)

Location: USA
Primary Language: English
Minimum Players: 10 - 24
Multi-Play: No
Player-Kill: Restricted
Extended Race Selection
Extended Class Selection
Equipment Saved
Quests Available
Character Approval Unnecessary
Ansi Color
Roleplaying Is Encouraged
Newbie friendly
Skill & Level-Based Training System
Level-Based Equipment System
Supports/uses MCCP
Clans Offered
Detailed Character Creation
World is mostly original
Huge World (15,000+ rooms)
Mud is fully operational
Extended Race Selection
Extended Class Selection
Equipment Saved
Quests Available
Character Approval Unnecessary
Ansi Color
Roleplaying Is Encouraged
Newbie friendly
Skill & Level-Based Training System
Level-Based Equipment System
Supports/uses MCCP
Clans Offered
Detailed Character Creation
World is mostly original
Huge World (15,000+ rooms)
Mud is fully operational
Running on new new host as of Feb 2015, the IP: 54.165.189.70 Port 4000
Running on new host as of Jan 2015, the IP: 168.235.156.xxx Port: 4000

The Abysmal Realms MUD is a Roleplaying/Restricted Playerkilling MUD derived
from ROM2.4 code. The Realms opened to the public May 1st, 1997 and has
grown steadily since then. Those accustomed to ROM playing will be pleased
with the enhancements we've made while still retaining the best of the ROM
'look and feel'. In other words, we didn't gratuitously change things just because
they could be changed. Changes were made specifically to enhance the player
experience. with special features for a player who is literate in client programming.
The server is highly stable, with uptime of nearly a year logged on a couple of
occasions.

Somewhat unique to A/R is the notion of a character's "permanent alignment".
This alignment is declared at creation and essentially remains unchanged by
the character's actions. The "current alignment" is affected by decisions made
by the character, and works like stock ROM.

The focal point of Abysmal Realms is our clan system. Those new to Role Play
will find it natural to fall into RP mode because of the distinct personalities and
purposes of each clan. We find best role players often prove to be the first time
mudders! We have a clan that is dedicated to life and helping those that are
inexperienced learn. Again, you can visit our web site for info on the clans.

Though PK is supported, it is judged by strict standards of appropriateness within
the RP context maintained here.

We have user-selectable ANSI color, many spam reducing features, and questmasters
available for questing anytime.

The mud is served by a conscientious and talented staff of immortals. We also have
an mprog driven economy, where many things are 'made' by mobs, and we are striving
to include every item in the realms in a like manner. Watch as items are picked, gathered,
or mined and then processed into foods, weapons, armors, and potions.

WE HAVE NOT HAD A PWIPE SINCE OPENING, and do not plan on one in the future.

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[ Not] Extended race selection
[ Not] Extended class selection
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