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1. Choosing a Code Base Tue Jun 24, 2003 [10:16 AM]
Bi_Focal
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member since: Jun 24, 2003
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I've been out of circulation for a while and am getting ready to start a small Role-playing enforced MUD. This project will involve a lot of modifications, mostly to remove features or modify them. I have worked with DIKU/MERC and ENVY as well as ROM. What I am looking for is advice on picking a code base that I can tweak without being a master programmer. Examples of what I want to do:
1) I want to control the speed of the in game day and make it closer to real world time... say 4 game days in one Real Life Day. I'd like this to be a variable or constant that I can just change and re-compile, not some wierd tweek to the timing code.
2) I want to change the need for eating and drinking but not remove it completely.
3) I want to change the number of levels and the amount of experience needed to gain them.
4) I want to set up custom classes
5) I want to limit what skills an NPC can teach a player to make the learning of some skills resultant on the outcome of quests.
6) I want to develop an ANSI wilderness map for traveling between cities. If I didn't have to re-invent the wheel, that would be great too.

NOW- I don't want advice on how to do these 6 things. What I do want advice on is what code base I should choose to limit the amount pain and suffering I am doomed to experience making these changes.

Oh- and I'll need OLC to run on this code base.
Any help is apprecaiated,
Bi-Focal

(Comment added by Bi_Focal on Thu Jul 3 19:18:18 2003)

>>>>OK<<<<<<
It is going to be ROM. I've worked with it before and so now I'm wondering what version of ROM. I've seen three versions, one called "Ember" I belive. Does anyone have any comments or warnings about the different ROM versons?


2. RE: Choosing a Code Base Tue Jun 24, 2003 [1:30 PM]
Ugod
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member since: Jun 20, 2003
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Well you can do any of that stuff with any code base
I think rom is probly going to be the easiest...im
not totally sure on that because i havent see every
codebase.


3. RE: Choosing a Code Base Mon Jun 30, 2003 [7:19 PM]
Grayven
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member since: Oct 28, 2001
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yeah, id say rom or circle would be good, ive seen some of this stuff done on circle




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