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TMC Player Reviews: New Worlds


Review Submitted By: Pwiped Player
Author Status: Player
Started on New Worlds: sometime
Submission Date: Feb 5, 2009
TMC Listing: New Worlds

The following review is the opinion of the review's author [Pwiped Player] and in no way represents the opinions of this website or its staff.

Well continuing on the tradition of the reviews
of this MUD in other places, I will warn you not
to play it. There are many reasons for this, but
at the moment the MUD is a huge mess. The staff just
did a playerwipe and deleted every character file. They
did this with just a few hours notice and many people
were not happy, and that is justifiably so.

I, on the other hand, was happy because the MUD had
some serious problems. Everyone was way to cuddly
and fluffy and there was no sense of good or evil or
hardly any type of conflict. You could have experienced
the same things as you find on the MUD in an MIRC chatroom.
The players spend their time romancing and mudsexing above
everything else, and the MUD is very modernly politically
correct, with OOC morality brought into it.

Not to mention after the very abrupt playerwipe, people
are finding it extremely hard to advance their character.
The MUD has limited resources for this influx of 'immigrants'
as they are called and they are constantly exhausted. Also,
if you are able to progress your character you will be forced
to retire it and restart it once again, due to bugs.

This MUD has failed.

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Comment Submitted By: Roviden
Author Status: Player
Started on New Worlds: Almost five years ago.
Submission Date: Feb 14, 2009

(The following review comment is the opinion of the comment's author [Roviden] and in no way represents the opinions of this website or its staff).

There comes a time when all things must change. With changes come
progress as well as problems. I personally was not happy about the
sudden player wipe. I've put a few years of work into trying to help
shape the mud at a player level. I think I did alright considering.

I will admit, sometimes when i had time to play roleplay was hard to
find. At other times it was the best one could ask for. As with
everything in life its going to be what you make of it. New worlds
holds true to this. If you wish to be lackluster you will find the
lackluster in anything. If you seek to find great things then you will
either create them or fall in beside them.

New worlds is on the verge of a great change for itself. I understand
some people may see what happened as perhaps a slap in the face. I can
definitely say I am going to miss roviden. And even though I wont be
able to continue playing anymore because of my military career taking
me away, I wish I could. And I know once all the bugs are worked out
from this change it will be a great place to play.

Yes, it will have bugs to work out. Yes, it will have unforeseen
problems. Tell me what hasn't? Show me anything that has always gone
according to plan just the way it was planned. No strategy ever
survives the enemy. No mud ever survives great change without a few
bugs in the system I am sure. And above all, none have to pay to play.
I cannot say what support the coders receive for their diligence, but
it doesn't come from the players, save in praise for them. Volunteers
or privately funded, they are still only human.

If you want to form an opinion of new worlds try it yourself. You
will like it, or hate it. It kept me through thick and thin for almost
five years. If you really want to enjoy your time there you will.
Don't judge it just because one person was dissatisfied with this or
that. You're a free thinking person. Judge it for yourself. It was
worth five years for me. It may be for you, maybe not. But you wont
know unless you try it for yourself.

Comment Submitted By: Cilah
Author Status: Player
Started on New Worlds: over 3 yrs ago
Submission Date: Feb 14, 2009

(The following review comment is the opinion of the comment's author [Cilah] and in no way represents the opinions of this website or its staff).

Wow. Where to start. First. Yes, we had a pwipe. No, it was not
because of bugs. The pwipe was due to huge, huge changes in the game.
It was also due to the game coming out of beta after several years. It
was time, and needed for balance purposes.

Yes, the massive amounts of newbies could have been handled better
from a code/area standpoint. However, advancement is nowhere near
impossible. Many made it past immigrancy the first day, many, many
more over the next couple of days. Things are slow and difficult in
some ways right now, but this is not a hack/slash game. A slow economy
may be frustrating, but it doesn't stop roleplay which is the main
purpose.

I realize that some people don't like a lot of affectionate
roleplay. However just like in real life, there are different types of
characters, both in personality and race. Most of us, even those of us
who enjoy playing affectionate characters, do not roleplay for the
purpose of mudsex. The comment about no conflict, no good and evil, is
plain and simple a lie. There is individual conflict, conflict between
clans, religious groups, even guilds. Some is very public, some semi
public, some you may not even know about unless you're involved.
Please, take this review with a grain of salt and then some.

Comment Submitted By: I was once a Nymph
Author Status: Player
Started on New Worlds: feb 2007
Submission Date: Feb 15, 2009

(The following review comment is the opinion of the comment's author [I was once a Nymph] and in no way represents the opinions of this website or its staff).

The mud has gone through a total player-wipe, true. That was done
with a few hour notice, true, and done somewhat cold turkey. The news
came a bit as of surprise, true. Only as a bit of a surprise, at least
to the older players, because a year ago staff asked us what we
thought of a player-wipe. That should have been the hint we needed to
know this still could happen as we got closer to the implementation of
the southern areas.

Some people are rather upset, true. But for most, those who take the
time to step back and look at the situation from outside, reminding
themselves this is just a game, knowing that this is done to help
implement the southern areas more smoothly, the situation goes from
upsetting to bittersweet.

Of course many of us might miss the characters we once had,
characters we spent so much time building and whatnot, a lot were
half-retired, others had still much going on. But even if forced, this
is also for many of us, the chance to try something different, it is
challenging ourselves to step in the shoes of a different character,
challenging our RP talent (or lack of) instead of playing on auto-
pilot, that same old character we know far too well after years of
playing them.

Finding it hard to progress after the player-wipe is a very relative
opinion; the proof is most of the seventy immigrants that were born a
few hours after the player-wipe were all guilded within a week, not to
mention all the ones that barely took only a few hours to accomplish
such. However, I give you that yes, the training ground was too
crowded (rare are the muds built to receive within just a couple of
hours an influx of seventy new characters, if you try it again today,
you will find the training grounds mainly empty). But you know, just
as well as I know, that training grounds are just one of the many ways
to actually progress in NW, and RP is often the best way, if not the
quickest, it is by far the most interesting way.

The only reason you were asked, if you could retire and restart, is
that you didn't follow the rules about name. At least, this is the
only reason I know they would ask you to retire. You slipped through
the cracks of their attention, when they realized, they asked you to
meet in customs and politely asked you if you would accept to
recreate. The guide-lines for names is the first thing you see as soon
as you create your character and it asks you 'Does your name follow
the rules above?' If you are unsure, the best trick I can give any
players creating a character, ask on the question channel if the name
is acceptable or google the name you picked. NB Don't try to break
the name rules by creating a name like, example Bluemoon in another
language, Lunebleue. Chances are, you will be caught sooner or later
if anyone speaks that language.

You claim the mud was too fluffy, with no sense of right and good,
people romancing and mudsexing. You need diversity to create a world
and that is only a small side of NW.

I suspect your opinion is triggered by anger. Otherwise, you would
have stopped playing and would have not tried to re-create after the
wipe. If NW was just about that and not about the excellent characters
handled by excellent roleplayers, the great RP that could be found
outside of the tavern. There were plenty of conflicts to be found
between the two opposite religions, conflicts within the guilds about
where they were headed, conflicts between characters, conflicts
between guilds... between groups of people.

No one should speak out loud when under the influence of anger or
when too upset, I believe anyone who's ever worked in customer
service will agree with me.

NW is not perfect, all the characters are not handled by perfect or
mature RPers, the styles of RP differ grandly from one character to
another, from one situation to another, but it is a good RP mud. If
you enjoy RP and you are ready to look some, you are almost sure to
find what you are looking for.