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TMC Player Reviews: The Godwars: War of Legend

Review Submitted By: Aqon
Author Status: Player
Started on The Godwars: War of Legend: March, 2006
Submission Date: May 31, 2006
TMC Listing: The Godwars: War of Legend

The following review is the opinion of the review's author [Aqon] and in no way represents the opinions of this website or its staff.

This is not an easy MUD to jump in and get an immediate feel for. You
will have to think outside the box, for a change; This is a good
thing. This is part of what makes War of Legend what it is.

The classes, and subclasses, are arranged to be different from one
another. The way you learn, use, and improve your abilities is
unique for each combination, and allow for a great deal of
character customization. You may choose a class that has more
straightforward attacks and skills, or one that requires the use
of combo attacks, allowing you to find new abilities, by
experimentation. This not a MUD where all the classes have the
same basic skill sets, with different names; You get to play the
game differently with different types of characters.

Equipment is fun and interesting to hunt for, with special
affects, mods, and attributes set up in a way that most ANY
creature has a chance of dropping a really nice item. Even
powerful and sought after items are not exclusively carried by
camped and predictable MOBs; The Diabloesque item system makes
for interesting loot hunting, and some of the affects are just
plain cool. Spiked armor causes damage to the attacker; Some items
can steal life, or magic. Some carry bonuses to speed, casting rate,
critical damage, or massive attribute bonuses. There's no telling
what you might end up with, and finding a really good item is
quite rewarding.

If you find an item you want to keep, you can improve it at the
blacksmith; Various item value bonuses can be purchased, and you
can even restring your items to have unique and personal names.
You don't need to be a caster to improve your gear.

This is a MUD that requires a new outlook and style of MUD gaming,
that is a fresh, and new experience for oldschoolers, and new MUD
players alike. An array of bonus items can give you the chance to
spin for special items in a casino, or you might find a treasure
chest, filled with stat and attribute boosting items; Some might
contain traps.

The new quest system allows for even more exploration, and rewards.
The one slight issue, for one just wanting to keep to themselves in
this world, is that the MUD is, of course, a PK MUD. The PK is
equipment kind, howver, and you won't be looted to your shorts,
just because you aren't a PK oriented player. There's not
currently an option to opt out of PK play, however, once you get
into it, it's actaully quite fun.

Many of the players are kind, and helpful; Some are out to kill
you... Get your skills and gear set up, and kill 'em back.


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