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The Augmented Dimension



TMC rank: 401
updated: November 6, 2011
created: September, 2007
codebase: Circlemud Heavily Modified/Customized
site: mud.themudhost.net 5000
email: schlittk (at) unbc (dot) ca
theme: Medieval Fantasy

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Location: USA
Primary Language: English
Minimum Players: Under 10
Multi-Play: No
Player-Kill: Yes

Equipment Saved
Quests Available
Character Approval Unnecessary
Ansi Color
Roleplaying Is Encouraged
Newbie friendly
Skill & Level-Based Training System
Currently Hiring Builders
Clans Offered
World is mostly original
Small World (under 3,000 rooms)
Adult-Oriented Violence
Mud is fully operational

I'd like to officially invite people to try the Augmented Dimension:

--------------------------------------------------------------------

I haven't re-written this description in a while, and the MUD has 
evolved quite a bit since our first Gamma1.0 launch Mar 10, 2010.

--------------------------------------------------------------------

We have 4 separate starting races, each of which starts in a hometown
 of their kin, and begins directly one room above the newbie zone.

Literally, all a user needs to do is type WEAR ALL, WIELD SHORTSWORD
 to fully equip themselves with their equipment and proceed one DOWN 
to begin the newbie zone.  The newbie zone does not bombard you with 
painful instructions, but rather places the basics on signs which a 
newcomer may choose to read or ignore as they see fit.  Once you 
complete the newbie zone, you may wish to seek out the other 
hometowns which are not far away.  There is more equipment upgrades 
in their newbie zones that yours didn't have!

Not all races have the same classes available.  But there are many 
classes to choose from.  Upon reaching level 100, you join a new 
remort rank and begin at level 1 again, with drastically higher exp 
requirements.  For example, you may start as a Knight and remort into
 a General, or start as a Necromancer and remort into an Arcanist.  
Each class has their own skills to help them gather their equipment 
upgrades solo should they choose to prefer that style of play.

Equipment upgrades are well balanced and evenly distributed around 
the MUD's world which is somewhat small (less than 5000 rooms) but 
neurotically detailed.  

All in all, the game is designed to *feel* like a CircleMUD.  We've 
added countless modifications and details with an original world, but 
we haven't changed the general system, as far as practicing and guild
 masters go.  Sadly, you won't see any fidos.

I hope you come check us out.  It's quite an entertaining game.

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[ Not] Extended race selection
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