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Star Wars Mud (SWmud)
Star Wars Mud (SWmud)
tmc rank: 68
updated: November 2, 2017
created: February, 1994
codebase: LP SWmud lib based on Nightmare
site: mud.swmud.org 6666 [138.197.30.160]
email: swmud (at) swmud (dot) org
theme: Star Wars

Location: USA
Primary Language: English
Minimum Players: 10 - 24
Multi-Play: Limited
Player-Kill: Restricted
Mapping: Ascii
Crafting: Custom Crafting System, Players can modify existing items
Custom Server Type
Extended Race Selection
Extended Class Selection
Multi-classing Allowed
Quests Available
Character Approval Unnecessary
Ansi Color
Roleplaying Is Accepted
Newbie friendly
Skill & Level-Based Training System
Skill & Level-Based Equipment System
Clans Offered
Player Crafting System
Screen-Reader Friendly
Xterm 256 Color Support
World is all original
Huge World (15,000+ rooms)
Mud is fully operational
Mapping: Ascii
Crafting: Custom Crafting System, Players can modify existing items
Custom Server Type
Extended Race Selection
Extended Class Selection
Multi-classing Allowed
Quests Available
Character Approval Unnecessary
Ansi Color
Roleplaying Is Accepted
Newbie friendly
Skill & Level-Based Training System
Skill & Level-Based Equipment System
Clans Offered
Player Crafting System
Screen-Reader Friendly
Xterm 256 Color Support
World is all original
Huge World (15,000+ rooms)
Mud is fully operational
Still going after 20 years!! SWMUD is set in the Star Wars universe. There is no set time-period for the MUD, and areas may range from Imperial era through Yuuzhan Vong era. Role playing is not required. Player killing (PK) is restricted to those who sign up for it.

The MUD consists of over 40 large planets and space stations, including Borleias, Korriban, Kessel, and Dantooine, as well as the more well-known planets from the movies.

We have 10 guilds: assassin, bounty hunter (BH), diplomat, jedi (light or dark/Sith), mercenary, merchant, pilot, scientist, slicer, and smuggler. Each guild comes with an average of 25 unique skills. Player can choose three guilds for their character, with the option of taking a fourth guild at higher levels. Characters taking either assassin or bounty hunter as a guild are forced to be player killers, while characters with Diplomat as a guild are not allowed to be player killers presently.

We have recently added 8 new player races, for a total of 31 playable races now. Playable races include Aqualish, Chiss, Clawdite, Echani, Mon Calamari, Twi'lek, and Wookiee. Each race comes with two unique racial skills and additional inherent bonuses.

All players are allowed to create up to two characters to begin with and have the ability to earn additional alternate characters (via unique monster kills, skills achievements, or being PK), for up to a total of 5 characters.

We have movable vehicles, ranged combat, and an extensive space combat system. You can also build your own ship that is stored safely when you are not playing.

The mud has newsgroups for players to post ideas and discuss various issues on the mud. Quests are not required for advancement, though a few will significantly help in advancement. The help files are very extensive. A special newbie simulator exists with several areas to help new players get started, including Newbie School upon character creation (though you can leave early if you're careful).

Players can apply to become a coder after reaching levels 15/10/10.

For more information, please visit our website at http://www.swmud.org

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