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ShadowGate Re-Imagined
ShadowGate Re-Imagined
tmc rank: 119
updated: February 13, 2017
created: December, 2016
codebase: [Unknown] Latest Fluffos Driver, heavily modified Nightmare Lib.
site: www.sgmud.com 4016
email: arnvorax (at) gmail (dot) com
theme: Dungeons and Dragons

Location: USA
Primary Language: English
Minimum Players: Under 10
Multi-Play: No
Player-Kill: Restricted
Crafting: Players can create new items
Extended Race Selection
Extended Class Selection
Multi-classing Allowed
Equipment Saved
Quests Available
Character Approval Unnecessary
Ansi Color
Roleplaying Is Encouraged
Newbie friendly
Level-Based Training System
Skill & Level-Based Equipment System
Currently Hiring Builders
Currently Hiring Coders
Detailed Character Creation
Player Crafting System
Xterm 256 Color Support
World is all original
Large World (8,000+ rooms)
Generally Adult-Oriented
Mud is fully operational
Crafting: Players can create new items
Extended Race Selection
Extended Class Selection
Multi-classing Allowed
Equipment Saved
Quests Available
Character Approval Unnecessary
Ansi Color
Roleplaying Is Encouraged
Newbie friendly
Level-Based Training System
Skill & Level-Based Equipment System
Currently Hiring Builders
Currently Hiring Coders
Detailed Character Creation
Player Crafting System
Xterm 256 Color Support
World is all original
Large World (8,000+ rooms)
Generally Adult-Oriented
Mud is fully operational
We are using the older MUD lib ShadowGate (available at www.firedragon.com, port 6969).
We have cleaned up the code and modified it to run on a new driver.

We are heavily D&D based but are looking at expanding features that are
available to players to make the game more fun to play.

We are looking for people who want to play and have fun, who want to
possibly build areas using LPC, and people who would want to code more
in depth. Our staff is small at the moment, hoping to grow, and are
willing to consider any player feedback and suggestions. Our dream is to
create an online Dungeons and Dragons based game that is fun,
entertaining, addictive, and enjoyable by all.

Player Kill is currently enabled by default after level 20, with time
restrictions on when/who you can engage in player kill with.
We are going to shift this in the near future to allow for people to
only engage in player killing if they want to do so or to opt out of it entirely.

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