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ParallelRPI
ParallelRPI
tmc rank: 298
updated: July 8, 2013
created: June, 2012
codebase: Dikumud RPI Engine
site: parallelrpi.com 4500 [192.95.60.241]
email: holmes (at) parallelrpi (dot) com
theme: Post-Apocalyptic Science Fiction RPI

Location: USA
Primary Language: English
Minimum Players: 50 - 74
Multi-Play: No
Player-Kill: Yes
Crafting: Custom Crafting System, Players can create new items, Players can modify existing items
Level-less System
Class-less System
Equipment Saved
Ansi Color
Roleplaying Is Enforced
Newbie friendly
Skill-Based Training System
Clans Offered
Detailed Character Creation
Player Crafting System
World is all original
Small World (under 3,000 rooms)
Generally Adult-Oriented
Mud is fully operational
Crafting: Custom Crafting System, Players can create new items, Players can modify existing items
Level-less System
Class-less System
Equipment Saved
Ansi Color
Roleplaying Is Enforced
Newbie friendly
Skill-Based Training System
Clans Offered
Detailed Character Creation
Player Crafting System
World is all original
Small World (under 3,000 rooms)
Generally Adult-Oriented
Mud is fully operational
One hundred and twenty years ago, the prisoners
of the penal colony on the Terran Moon rebelled.
They rose up against their wardens in an explosion
of violence and broke free of their chains, seizing
control of the colony in less than a month. One after
one, the lunar outposts fell to this coalition of former
prisoners until the last remnants of the overseers were
forced to flee into a fortified biodome known as the
Hyperion Platform. There they have stayed ever since.

As the liberated prisoners pillaged the colony, its
structures fell into ruin. Unchecked mayhem and brutality
led to the destruction of many vital facilities, and
soon the atmospheric generators themselves were starting
to fail. As the habitable zone shrank, the prisoners found
themselves corralled into an increasingly smaller area of
the Moon. Here they settled, founding the town of Rust
around the impregnable fortress of Hyperion. So began
a century of strife, hardship, bloodshed and alliances.

These days, Rust is a sea of slums surrounding the
biodome of the Hyperion Platform, a labyrinth of
squalor and destitution. Six generations have passed
since the prisoners overthrew their wardens, and few
spare much thought to the origins of the settlement.
Outside Rust, the Moon is a perilous wasteland
littered with the ruins of outposts and work camps,
some of which have been picked clean long ago while
others are still combed by scavengers. Most denizens
of the Moon prefer to stay in town, however, as the
hazards of the lunar plains are well known.

The political climate of Rust is one of constant
quarrel and competition. There are three major
factions at play: the New Guard, Block Nine, and
the Red Company. Each has its agenda and its patch
of turf carved out of the town's geography, and
the only neutral ground of the settlement is its
market. Countless turf wars, rivalries, claims
and disputes have taken place, and the rise and
fall of leaders has been a constant feature of
Rust's sordid society for generations. There is
never a true winner, but always plenty of losers.

Hyperion is an intriguing mystery to the denizens
of Rust. It consists of an enormous metal platform
upon which is a reflective biodome, and it is presumed
that the last of the wardens - or their descendants
- live inside. Stories of untold luxuries and
prosperity abound, every Ruster dreaming of breaking
into the city inside and escaping the foul, hazardous
and thoroughly depleted wasteland of the Moon. They
have waited for that very moment for one hundred and
twenty years.

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