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Lands of M'dhavian



TMC rank: 52
updated: January 2, 2009
created: April, 2008
codebase: Rot heavily modified
site: mdhavian.servegame.org 7500 [208.111.34.89]
email: jeffery (dot) keller (at) gmail (dot) com
theme: medieval fantasy

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telnet: Lands of M'dhavian
homepage: Lands of M'dhavian
statistics: Lands of M'dhavian
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Location: USA
Primary Language: English
Minimum Players: Under 10
Multi-Play: No
Player-Kill: Restricted

Extended Race Selection
Extended Class Selection
Equipment Saved
Quests Available
Character Approval Unnecessary
Ansi Color
Roleplaying Is Encouraged
Newbie friendly
Skill & Level-Based Training System
Level-Based Equipment System
Currently Hiring Builders
Clans Offered
Detailed Character Creation
Player Crafting System
World is all original
Medium World (3,000+ rooms)
Mud is fully operational

The great Schism that recreated our world. Shrouded in the mists of 
time, there are many opinions about it. We are certain it happened, 
although few agree on the time in history. Yet all agree that many of 
the current races were born from the Schism, along with the current 
magic born of the Schism's world altering destruction.

The bloodmage, Meyunt, has scarred us. Our first lesson, that even 
though the days of the ancient Schism are over, the echoes of its 
impact echo forward into the future. Our world changes and so have 
we. For now we have bought peace for ourselves and our children.
Nobody knows what might come next. We pray and hope for the best and 
await this future brought forth in the Lands of Mdhavian...

Opened April 2008 and at the moment have 52 areas, 5050 rooms, 12 
races, 9 classes for first tier and 9 classes for second tier. Help 
discover the history of this land and seek out your own adventures. 
With a completely original world and new areas being put in this 
world promises great adventure. Builders are welcomed.

Features:      
•Automap to show your area and the terrain
•Mounts, riding,  mounted combat and mount equipment
•Racial languages, and the ability to learn them by listening
•Bows and ranged firing
•Teaching system that allows players to teach skills to others
•Player Created Clans and Clan Houses
•Restring on items to make them unique
•Automated quest system and quest items
•Easier casting using shorthand like 'cu cr' for 'cure critical'
•The ability to 'mentally' talk with other players
•Moons with phases
•Opportunities for player owned houses and land
•Companions gain levels along with you
•Savable Books, Journals and Writing
•Crafting system to create your own items
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[ Not] Extended race selection
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