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Frandum
Frandum
tmc rank: 73
updated: December 30, 2016
created: January, 1994
codebase: [DUM] Entirely rewritten DUMII
site: frandum.fr 2001 [88.191.99.79]
email: frandum (at) frandum (dot) fr
theme: A mostly solo adventure of hundreds of quests in a medieval world

Location: France
Primary Language: English
Minimum Players: Under 10
Multi-Play: Yes
Player-Kill: Restricted
Mapping: Ascii, Automapping, Static, In-Game
Crafting: Custom Crafting System, Players can create new items, Players can modify existing items
Custom Server Type
Extended Race Selection
Extended Class Selection
Level-less System
Class-less System
Equipment Saved
Quests Available
Character Approval Unnecessary
Ansi Color
Roleplaying Is Accepted
Newbie friendly
Skill & Level-Based Training System
Level-Based Equipment System
Currently Hiring Builders
Currently Hiring Coders
Clans Offered
Detailed Character Creation
Player Crafting System
Screen-Reader Friendly
Xterm 256 Color Support
World is mostly original
Large World (8,000+ rooms)
Mud is fully operational
Mapping: Ascii, Automapping, Static, In-Game
Crafting: Custom Crafting System, Players can create new items, Players can modify existing items
Custom Server Type
Extended Race Selection
Extended Class Selection
Level-less System
Class-less System
Equipment Saved
Quests Available
Character Approval Unnecessary
Ansi Color
Roleplaying Is Accepted
Newbie friendly
Skill & Level-Based Training System
Level-Based Equipment System
Currently Hiring Builders
Currently Hiring Coders
Clans Offered
Detailed Character Creation
Player Crafting System
Screen-Reader Friendly
Xterm 256 Color Support
World is mostly original
Large World (8,000+ rooms)
Mud is fully operational
Your story with Frandum begins with a mysterious dream, and your questing toward immortality will lead you to uncover ancient truths about the world, its history and the very nature of its gods.

Key features:
- NO grinding. In Frandum you are expected to do quests, and you will only do them once. There is no such thing as spending hours fighting the same monsters or gathering the same items simply to reach a pre-defined threshold. There are, however, more than 1400 unique quests for you to discover.
- Solo: the game is an adventure you will do on your own, though the other players and admins are here to help you along the way.
- Varied gameplay: quests imply that you explore, search, talk to people, combine items, inquest, confront, solve puzzles, use your spells in uncanny ways and also sometimes (but not mainly) fight.
- Massive crafting system where you can literrally craft anything (several hundreds possibilities), choosing the materials you want to use from pretty much everywhere
- Game-driven guilds allow endless customization of your character and experience
- Original skills will grow seamlessly as you use them. Skills include brew, lore, swimming, sight, wizardry, crafting... it's not just weapons!
- Several dozens of different enchantments are available for your weapons and armors
- Deep trees of object, monster and room categories offer a unique gameplay, e.g. sell plants to botanists for a better price, gather any from any dead (non-aquatic) mammal, learn how to move faster in forests...
- Multiple-sized automaps, tracking, directions and transportation systems will get you easily through our 8000+ rooms
- You will travel through a consistent and original fantasy world built around a long history and where the relationships between races, creeds and kingdoms really matter. Will you learn all the world's languages to bridge the gaps between civilizations or organize the downfall of your worst enemies?

Note: the game is screen-reader friendly, with commands to filter the ASCII decorations.

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[ Not] Extended race selection
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