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  Dark Isles
  Dark Isles
tmc rank: 532
updated: October 31, 2012
created: June, 2007
codebase: Circlemud Oasis Version, heavily modified
site: dark-isles.com 8500
email: carmine (at) dark-isles (dot) com
theme: Medieval Fantasy

Location: USA
Primary Language: English
Minimum Players: Under 10
Multi-Play: No
Player-Kill: Yes
Extended Race Selection
Level-less System
Class-less System
Equipment Saved
Character Approval Unnecessary
Ansi Color
Roleplaying Is Enforced
Newbie friendly
Skill-Based Training System
Currently Hiring Builders
Clans Offered
Detailed Character Creation
Player Crafting System
Player Cities
World is all original
Large World (8,000+ rooms)
Sexually-Oriented and Adult-Level Violence
Mud is open to players for testing
Extended Race Selection
Level-less System
Class-less System
Equipment Saved
Character Approval Unnecessary
Ansi Color
Roleplaying Is Enforced
Newbie friendly
Skill-Based Training System
Currently Hiring Builders
Clans Offered
Detailed Character Creation
Player Crafting System
Player Cities
World is all original
Large World (8,000+ rooms)
Sexually-Oriented and Adult-Level Violence
Mud is open to players for testing


Dark Isles is an intense, text-based role-playing adventure for those
interested in developing an intricate character and joining other
like-minded people to create a continually evolving story based
within an originally themed world.

Here you will find no levels or classes, but instead tools to help
tell the story, provide focus and background for your character and
the setting. Your character can set up shop and sell clothes that you
make with leather that someone else has cured from a hide that
another character has hunted. You can build a hut, dig up shell-fish
or scavenge the high-tide for useful items that may have washed up at
the beach. Your character can gather herbs and experiment with
alchemy using a mortar and pestle. The possibilities are endless.

ICly the game is set on two main islands, Heas (the Human homeland)
and Tarkas (the Skrel'eth homeland). The world is populated with
original races that have some basis on races found in a more
traditional fantasy theme as well as the option of playing one of
four special characters:

Wolfkin - People with the ability to transform into wolves.
Dryth - People with the ability to read minds.
Vek - People who follow the cursed one and require the blood of
others to survive.
Channeler - People with the ability to channel kha (the magical
energy of Dark Isles).

Dark Isles is now officially open and accepting roleplayers who
want to have an influence on the muds development, take on
interesting roles, become the heroes and villains that people will
talk about for years to come. And if you have an idea on ways we can
improve the mud, we would love to hear it and discuss whether it
would be suitable to incorporate into our plan for Dark Isles.

Note: Dark Isles is completely free to play. Roleplay/ICness is
strictly enforced and a way of life.

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[ Not] Extended race selection
[ Not] Extended class selection
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