The Mud Connector

Author Topic: The Beast Within  (Read 960 times)

TBWAdmin

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The Beast Within
« on: September 02, 2017, 10:43 AM »
What if it came back? ...

Stranger this have happened.

Ateraan

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Re: The Beast Within
« Reply #1 on: September 03, 2017, 11:44 AM »
It would be great if it came back!
New Worlds Ateraan
www.ateraan.com

TBWAdmin

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Re: The Beast Within
« Reply #2 on: September 03, 2017, 6:27 PM »
Watch this space...

mazerin

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Re: The Beast Within
« Reply #3 on: September 05, 2017, 1:26 AM »
The Beast Within: Returns!

IP:       tmud.guam.net (202.128.30.16)
Port:    5353


« Last Edit: September 05, 2017, 5:36 AM by mazerin »

mazerin

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Re: The Beast Within
« Reply #4 on: September 05, 2017, 5:32 AM »
please note the Domain Name change instead of the IP.


Tijer

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Re: The Beast Within
« Reply #5 on: September 09, 2017, 10:24 AM »
I actually have a copy of this codebase thats been fixed to work on most recent versions of GCC, and has no warnings. If you are interested email me at the addy in my signiture (Version approved by Unifex, the original creator)

mazerin

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Re: The Beast Within
« Reply #6 on: September 17, 2017, 5:19 AM »
Its awesome!!!.

but i like the old mud, it brings back memories

anyhow .. for those interested in coming on .. i've enabled 1000x exp to build the mud base back up and get everyone maxed faster ..

trying to get everyone sped up so we can have the same fun we use too.

mazerin

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Re: The Beast Within
« Reply #7 on: September 17, 2017, 9:39 PM »
DRAGONS are Enabled!!!

***MUD CHALLENGE***

if we can get to 10 simultaneous players online!  will grant 200k Quest points to each player

Spread the word!

Kermorvan

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Re: The Beast Within
« Reply #8 on: October 18, 2017, 10:39 AM »
I like the system here but would like to see a few more areas for leveling and training. So far in my time in game I've seen a number of Botters and in general idlers trying to gain Dragon age.

This is my first jump back in PK in ages so not sure if this is just the way GWs are now but there seems to be guys feeding status to their Main characters. To say they have low status character on, make a kill then someone switches and kills them so they switch and kill that person so you have someone with 3 status who then logs off and returns to sit on his no status guy. I don't understand the concept of hiding status if the goal is to have active PK. Maybe have an account system or something that would not allow this activity?