The Mud Connector

Author Topic: Old Mud Rises from the Ashes! Nuclear War Mud has returned!  (Read 899 times)

StanachO

  • New to TMC
  • *
  • Posts: 6
    • View Profile
Hey all,

Brought up an old Mud that started early 90's. It was very popular at one time and had  players till it was shutdown in 2007 ish. Looking to revive it and get it going again. It is a heavily modified mudlib based on LP 2.4.5. We are still running an old ModOS driver.

Looking for some builders and if someone is also good at helping debugging a lib moving over to a new driver that would be a plus! There is two people at the moment working on the mud.

You can come and check out the mud at nuclearwarmud.com :4080.

Nuclear War Mud is a post apocalypses mud with a cyberpunk theme! We have 4 different gangs, vet status for high level players, quest and unique times that spawn at boot. We have donations boxes in guilds to house items till reboot! Pk is allowed but you will have to become an outlaw! You get special gang powers as outlaws that freeman do not get!

We will also be running a free kill once a month for people who would love to kill other players. There is no penalty to your regular char.

Hope you will stop by and check it out! Would love to see some new faces!

Stanach.
« Last Edit: July 24, 2017, 9:08 PM by StanachO »

StanachO

  • New to TMC
  • *
  • Posts: 6
    • View Profile
Re: Old Mud Rises from the Ashes! Nuclear War Mud has returned!
« Reply #1 on: August 01, 2017, 12:58 PM »
Greetings fellow mudders!

Nuclear War Mud is still looking for coders. We are a cyberpunk genre with an Nuclear Apocalypse theme. The mud has been around for years.

We are in the process of revamping the code, making it what we call more modernized. The lib is LP 2.4.5 which was very popular in the day.

Nuke is a very large mud, but many areas have been pulled for the time being for revamping, and making sure they follow the theme. We have realized that over the years, the focus on newbies was lost and we are implementing a new backbone for our newbie areas.

If you are interested in learning more stop by and chat with Mycon or Stanach, we would love to talk to you!

nuclearwarmud.com:4080.

thanks and hope to see some new faces!

Stanach


StanachO

  • New to TMC
  • *
  • Posts: 6
    • View Profile
Re: Old Mud Rises from the Ashes! Nuclear War Mud has returned!
« Reply #2 on: August 06, 2017, 2:00 PM »
Greetings fellow mudders!

We have gotten some responses for people looking to code! Awesome!!! We are still looking for more. We are trying to liven this place up and bring it back!

We could use coders at all levels! Just interested in making a small area, helping to revamp already coded areas, interested in helping code new features, sort out shoot weapons, combat, anything etc? We are looking for you! :) We would love to chat with you, just stop by and talk with us, we can find a project for you!

nuclearwarmud.com 4080. Stop on by!

Thanks,

Stanach

StanachO

  • New to TMC
  • *
  • Posts: 6
    • View Profile
Re: Old Mud Rises from the Ashes! Nuclear War Mud has returned!
« Reply #3 on: October 16, 2017, 2:11 PM »
Hello all,

We have kinda shifted gears from porting our old 2.4.5 mudlib over to a new driver. We have choose to go with LDMud and vanilla 2.4.5 mudlib. If anyone has lib experience and want to get  in on remaking an old mud with a new spin/twist, then we would love to have you. Just stop by www.nuclearwarmud.com 4080 and chat with us and discuss in more detail.

Thanks,

Stanach

StanachO

  • New to TMC
  • *
  • Posts: 6
    • View Profile
Re: Old Mud Rises from the Ashes! Nuclear War Mud has returned!
« Reply #4 on: October 17, 2017, 11:05 AM »
Hello,

Thanks all to the people who stopped by yesterday, sorry I didn't not respond before you logged. :) If you would please give me more than 5 minutes to respond that would be great! If you can't catch me, you can also send me an email stanach@nuclearwarmud.com. Look forward to talking to anyone who is interested in helping!

thanks,

Stanach