The Mud Connector

Author Topic: www.mudportal.com  (Read 18829 times)

plamzi

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Re: www.mudportal.com
« Reply #15 on: September 08, 2013, 7:03 PM »

New plugins:

ChatterBox

Flexible and well-commented plugin that builds a tabbed box for redirecting all kinds of input. Ideal for chat (see updated OP screenshot). The example published to portal users shows how to use RegEx to capture a dozen channels.

iFrame

Display your own content (e. g. web-based help files or a who is online list) in a UI window. Supports easy adding of a hide / show icon to the main window. Supports refreshing the content (e. g. polling a who list) at a given interval.

New features:


* You can now list a game in progress that can be left in an unpublished state. You will be the only one who sees it listed in Game Center.

* UI windows snap to one another. Window management improvements.

* New event hooks for more plugin options. Improvements to core plugins for ease of use, and for adding control icons to the Scroll View toolbar.

plamzi

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JujuMapper: Open Beta!
« Reply #16 on: October 02, 2013, 1:35 AM »

JujuMapper is a powerful vector-based plugin for the MUD Portal cloud app that can handle even nutty non-Euclidean worlds. It is now in open beta and loads on the app page. It can be used by game admins and players alike, with the game admin's maps becoming automatically available to their players.

Unlike other mappers, Juju does not require coding skills to use. When game devs and tech-y players lay the foundation, everyone else playing via the cloud app will benefit automatically.

The "never-feel-lost" sensation and click-to-move to nearby rooms completely transform the gameplay experience.

A lot more is coming in terms of flexibility and customize-ability.

Find out more:
http://www.mudportal.com/forum/api-documentation/44-api-jujumapper
« Last Edit: September 01, 2015, 12:01 PM by plamzi »

plamzi

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Re: www.mudportal.com
« Reply #17 on: October 31, 2013, 11:32 AM »
Hello MUD Admins,

This is a reminder of the many free resources made available to you on The MUD Portal - Home. Things you can do:

1. In a few minutes, enhance your official game site with a polished Flash-free web-based client with tons of features (including best-in-its-class MXP):
Code: [Select]
<a href="http://www.mudportal.com/play?host=SERVER-HOSTNAME&port=SERVER-PORT"
 style="cursor: pointer">
<img src="http://www.mudportal.com/images/play.png"></a>

2. Submit an official listing for your game on the site and have your game appear in the web app's Game Center as well as in various other places on the site.

3. Once listed, make use of a wide variety of pre-built modules to create a state-of-the-art custom web app in a fraction of the time. For example, something like this.

4. Receive prompt support for your web-app related coding adventures, request new features.

And, of course, players are also very welcome. The web app has matured to a point where it rivals the best desktop clients. And the best part is, you don't have to be a scripting guru to use its advanced features.
« Last Edit: October 31, 2013, 3:04 PM by plamzi »

Zividave

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Re: www.mudportal.com
« Reply #18 on: October 31, 2013, 2:40 PM »
Plamzi, do you have a guide on how to use the available plugins?
Hadn't checked in a while, thanks!

- Dave

plamzi

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Re: www.mudportal.com
« Reply #19 on: October 31, 2013, 3:14 PM »
Plamzi, do you have a guide on how to use the available plugins?
Hadn't checked in a while, thanks!

- Dave

There's a support forum article on how to develop, and publish when ready. For most of the goodies, look under "User Menu" -> "Articles & Files". Under "Examples" you'll find a number of files. Some have the code of the plugin itself, with in-line comments. Others, marked with "-Init", show how to call a plugin on your app page.

The support forum also has info on how to get started with JujuMapper.

I'll be expanding documentation upon request. There's a lot out there, so at first I'll need to focus on things that people are actually using.


plamzi

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Re: www.mudportal.com
« Reply #20 on: November 17, 2013, 5:12 PM »
Quick update:

* New module, LoginPrompt, allows you to add a fast and easy cool-looking login dialog. It's a good example of what you can do with the Modal helper module.

* More configuration options let you control better how the app looks to your players. For example, the "solo" parameter lets them use Game Center's features but only lists your game and its profiles.

* App windows can now be collapsed down to their toolbar and their state saving for registered users has been improved.

* API Documentation has begun and already covers a fair bit of ground: http://www.mudportal.com/forum/api-documentation .

* Many under-the-hood improvements toJujuMapper, including faster path-finding for click-to-move.

Games that do interesting things with the app API, MXP, or any other "beyond telnet" features, have a very good shot at being featured more or less permanently on the homepage.

annelions

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Re: www.mudportal.com
« Reply #21 on: November 29, 2013, 10:28 PM »
This is pretty nifty. I have a preferred web-based client that I use, but some of my players might be interested in this one instead.

plamzi

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Re: www.mudportal.com
« Reply #22 on: February 20, 2014, 1:35 PM »
The MUD Portal is a cloud app whose goal is to make you forget to install Mudlet on your next machine.

If you are a MUD admin without a sleek and sexy web app who is able to copy and paste two lines, the MUD Portal's goal is to make you ashamed of yourself!


Quick update:

* Game Center now includes a folder with the complete current listing of games from mudconnect.com. Even if a game is not listed on TMP, players will be able to access it, save profiles for it, and customize their experience.

* Based on excellent feedback from an RPI admin, added a multi-line input option that will make writing in-game mail or editing long descriptions oh so much nicer.

* Smart copy and paste in ScrollView. Ability to download a log file at any moment with one click.

* ANSI Italics now supported.

* API documentation added for MistyBars.

* You can now easily override the default processing functions for JujuMapper and MistyBars. For instance, you can configure them to listen to MSDP instead of GMCP and parse the data any way you need.

* Docking custom tabs now supported by all windows, not just ChatterBox.

plamzi

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Re: www.mudportal.com
« Reply #23 on: February 25, 2014, 2:22 AM »
Introducing the new site chat, for when it gets lonesome to play or develop:


plamzi

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Re: www.mudportal.com
« Reply #24 on: February 26, 2014, 5:03 PM »
Who says your game doesn't have its own mobile app?

If your mobile browser is logged into the portal, any macros and triggers for the game will be auto-loaded.

Granted, native apps are more capable. But this is currently the only mobile app (I know of) that has MXP support. And you can't beat the part where you get it with 0 effort!

* Tested on iPhone iOS7. Test on other phones, report issues, and win bonus points.

* Tablet support is currently limited.

     


Gicker

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Re: www.mudportal.com
« Reply #25 on: February 26, 2014, 5:31 PM »
You're doing some awesome work here Plamzi, thanks for making this available to the masses!
d20MUD Star Wars: Role Play, PvE & PvP using d20 and SAGA rules
www.d20mud.com d20mud.com port 6000

4th Age Dragonlance Role Play & Adventure
ageofdragons.com port 4444 or port 4500

plamzi

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Re: www.mudportal.com
« Reply #26 on: June 08, 2014, 1:08 PM »
I'd like to give this thread a quick bump.

I feel that any dev who cares about improving the user experience should take a serious look at the tools that mudportal.com offers. It's getting to be a very mature and solid, absolutely free, offering and I think more people (other than myself) should be doing more great things with it! The API documentation is growing, and the GitHub repo of the source code is kept relatively up to date.

If you are considering customizing a web client but have specific concerns or reservations, don't hesitate to share them either here or on the TMP forums.

If you are a player, next time you're stuck on a computer where you don't have your favorite MUD client installed, just try your home mud through the mudportal app--I think you'll be pleasantly surprised.

plamzi

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Re: www.mudportal.com
« Reply #27 on: September 12, 2014, 4:45 PM »
If you're not already taking advantage of the many easy ways to add some Mud Portal awesomesauce to your game, things just got even easier.

The following page will generate code to embed the app on your game website or a button that takes folks to the full-blown app:

http://www.mudportal.com/embed.html
« Last Edit: September 12, 2014, 4:50 PM by plamzi »

arholly

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Re: www.mudportal.com
« Reply #28 on: September 12, 2014, 5:51 PM »
I don't normally log in, but this looked sweet enough for me to say that it looks really nice.  Great job.

Tijer

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Re: www.mudportal.com
« Reply #29 on: September 13, 2014, 10:29 AM »
If you're not already taking advantage of the many easy ways to add some Mud Portal awesomesauce to your game, things just got even easier.

The following page will generate code to embed the app on your game website or a button that takes folks to the full-blown app:

http://www.mudportal.com/embed.html

VERY NICE! :)